{
private string _city;
public string city
{
get { return _city; }
}
public data_city(string city)
{
_city = city;
}
}
public class data_state
{
public data_state(string id, string name)
{
_id = id;
_name = name;
}
private string _id;
public string id
{
get { return _id; }
}
private string _name;
public string name
{
get { return _name; }
}
private List<data_city> _Cities = new List<data_city>();
public List<data_city> cities
{
get { return _Cities; }
set { _Cities = value; }
}
}
private void GenerateJsonCities()
{
var state = from s in developerDataContext.States
orderby s.DisplayOrder
select new { id = s.StateCode, name = s.Description };
List<data_state> dsl = new List<data_state>();
foreach (var s in state)
{
data_state ds = new data_state(s.id, s.name);
List<City> ss = developerDataContext.Cities.Where(p => p.StateCode == s.id).OrderBy(p => p.City1).ToList();
foreach (City c in ss)
{
ds.cities.Add(new data_city(c.City1));
}
dsl.Add(ds);
}
JavaScriptSerializer serializer = new JavaScriptSerializer();
string json = serializer.Serialize(dsl);
string city_json = string.Format("var data_state = {0};", json);
File.WriteAllText(MapPath("~/scripts/referenceData/state_city.js"), city_json);
}